One subtheme of Prophecy is sacrificing lands and general land shenanigans (shelandigans?), which is something that players generally dont want to do - another reason why this set is so reviled
Single-target pump spells are rarely seen in Commander outside of Poison decks, because their effect - helping a single creature win a single combat - is so small compared to the infinite combos, massive token armies, and other nonsense that the format is known for
Kaldheim is a tribal players dream, full of a great variety of creature types
#1: Wheel of Fortune Wheel of Fortune taking the top spot probably comes as no surprise, and for good reason
The crew cost is manageable, and the payoffs get out of hand quickly
Ancient Imperiosaur is awesome in a deck filled with creatures, since it can hit the board early and with a lot of counters