To do this, we've organized the booster into four sections that we're calling chapters (Welcome, Fireworks, Big Finish, and Epilogue), each with some number of cards that we're calling slots
To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
Belle can be played for free, even on turn one, by discarding any item, which is a great combo with the Fortisphere item
Hades - Infernal Schemer - the classic 7-cost tempo swing that sends a threat into the opponent's inkwell
Card Sleeves Each pack contains 65 matte-finish card sleeves featuring a Disney Lorcana TCG glimmer
But this isn't a combo deck that relies on having exactly the right cards - it uses a lot of ramp abilities to increase your ink and card draw abilities to stock your hand