Cryptic: While I don't have much to elaborate on the role of the named Tyranid human characters, I think the deck did a neat job translating Genestealer Cults into the card game and I wanted to make a few remarks about that
Ultimately, The Lost Caverns of Ixalan is definitely a bit of a mixed bag on MTG Arena, however, were nonetheless excited
Lean into Boros artifact synergies and go nuts (pun intended)
The Emerald/Sapphire Azurite Sea starter deck comes with foil versions of Go Go Tomago Darting Dynamo and Gadget Hackwrench Brilliant Bosun
One-Mana Cantrips I prefer Tidings and Concentrate, but these are pretty commonly played
Many Equipment provide stat boosts, such as Behemoth Sledge, Blackblade Reforged, and Hexplate Wallbreaker, making hitting the seven threshold easier Some Equipment puts +1/+1 counters on the equipped creature, such as Power Fist and Pip-Boy 300, which makes it easier for creatures to permanently have seven power, with or without Equipment