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Instead, it can give other creatures flying and destroy flying creatures
The only difference from actual Splinter Twin is that your infinite token army wont have haste
But artifacts and theft decks overlap very well, especially if you focus on using your artifacts to power out big theft payoffs a Temur commander has access to, like Mind's Dilation, Etali, Primal Conqueror, and Blatant Thievery
The two most played removal spells by a large margin were Lightning Bolt and Path to Exile the former of which could be played early but could only kill small creatures, while the latter could deal with any creature but was punishing to play in the early turns of the game
Your pages look so good so far - youve got some great contenders I know, its tricky limiting the collection to just to one page per season haha