Weftwalking Weftwalking is a chunky cost at and the ability to shuffle all your stuff into your library before you draw seven is definitely good
Yes, building with eight or nine MDFCs will increase the number of lands you have that will come into play tapped, but it shouldn't increase it enough to be problematic, especially compared to the consistency and power you gain from the spell-land hybrids
Do you know of a new deck that Insight Engine fits perfectly into that explains the spike
From being able to switch your opponents' Pokemon to getting specific cards from your deck, Supporter cards are necessary for speeding up your setup and making your deck work
Add in some big life spenders like Doom Whisperer and Reanimate, however, and you can grab everything up to heaters like Avacyn, Angel of Hope
Its gonna be a way to help get those weird finicky little multi card engines online, which is going to excite a very specific subset of the playerbase