For Amber, there are cards that heal, cards that weaken your opponents for a turn, and cards that let you search for character cards
they wont hold any value for collecting either
Soul Warden and friends is ubiquitous at the kitchen table, and there is a deck archetype named after them - "Soul Sisters." Gaining a life each time a dork arrives at the battlefield is incredibly good, and it's even better in 20 life formats like Five Color than it is in the 40 life Commander, but don't sleep on it there either
Like Fear of Missing Out, its value is tied to a single deck, but its generically powerful effect gives it a slightly better chance of finding a home in other strategies before it rotates in February 2027.
Enchantment - Saga One Ring to Rule Them All (As this Saga enters and after your draw step, add a lore counter
This card is relatively efficient and value-centric for a format like Standard but does require some build around to make stronger in EDH, hence why its down at number 10