If an Aura with totem armor is itself enchanted by another Aura with totem armor, destroying either the first Aura or the permanent it enchants will result in only the second Aura being destroyed instead
Mayhem takes everything about Madness, the mechanical effect of it, and just makes it work better by giving up on all the complicated timing stuff
There are plenty of food tokens to keep guests happy and to keep the party going well past the break of dawn
Hushbringer is a good litmus test for if players play enough wraths and removal spells, and for whether players are too greedy with deckbuilding to not spread key effects over different spell types (instant, sorcery, on-cast, as well as EtB)
I also leave you with the words infinite mana here
The bonus is calculated as Embiggen resolves