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In: Nothing yet
This is another game that I unfortunately havent been able to play yet, so Ill be looking to give it a try with the next set that comes out
If you want to play a longer more mid-to-lategame style deck in Mono Red that interacts more with the table, well, it gets more challenging because it makes Mono Red's inherent weaknesses more glaring: subpar card draw and ramp, subpar answers to creatures, minimal options for enchantment removal, commander protection, and recursion, things that get more pronounced as the game progresses
I'm the one with Evolution Speed here, I just got to Champion on the first turn
Deathrite Shaman The best mana dork MTG card While Deathrite Shaman can't end games by swinging for damage, it's an incredible mana ramp card