When paired with Pendelhaven, it can grow itself or an Inkmoth nexus to an impressive 3/4 statline(remember to activate Pendelhaven first), making both an excellent blocker, and fast clock in Inkmoths case
Plus, red decks have plenty of ways to give it haste, so you can escape it, drain 3, attack for 6, and drain 3 more to deal 12 damage total
Bandai realized that players enjoyed this playstyle so they started developing decks like Royal Knights and Seven Great Demon Lords
MatsOle: Mythos of Nethroi is a good card, but Junk never played Vindicate before, so is instant speed that important
Akromas Memorial and Concordant Crossroads arent creatures, so youll want to get them out before you cast Ghalta
I know that some players are averse to these sorts of cards and would rather play long games and solve these complex puzzles, and if thats what your group is about, then by all means