Faciliers Cards provides a recurring discount to your actions, but it isnt worth playing in a dedicated emerald deck, where most of your actions are much lower quality compared to the other inks
Victory can be part of your tale with this deck in hand (or paw)
For example, challenges to a character with Resist+2 are reduced by two points before damage is assigned - this makes them beefy challengers in their own right or valuable questers who can withstand blows from your opponents before being banished
The most common speculations involved Class cards, but we had something different in mind: Equipment
This gains you lore equal to the lore value listed on the card
Whether you're here for FF6s Terra, FF7s Cloud, FF10s Tidus, or FF14s Warrior of Light, these sets are stacked with heroes and villains from across the series